use build_utils::{self, memory};

const FLASH_ADDR: u32 = 0x08000000;
const FLASH_SIZE: u32 = 64 * 1024;
const RAM_ADDR: u32 = 0x20000000;
const RAM_SIZE: u32 = 20 * 1024;

fn main() {
    memory::create(FLASH_ADDR, FLASH_SIZE, RAM_ADDR, RAM_SIZE);
}
